Språk:
Svenska
English
Contains information about title and source of a journal
Källa:
Videogames and Art [1-84150-142-5; 1-280-76296-9] Mitchell, Grethe; Clarke
år:2007
Contains list of services for current record
Basic services
Hämta fulltext från
Ebook Central
Rapportera ett problem/ Report a problem
Användare som var intresserade av denna artikel tittade även på följande:
1.
King, G.
Tomb Raiders and Space Invaders : Videogame Forms and Contexts.
, 2006.
2.
Square, Edwin A.
Flatland.
3.
Tavinor, G.
Videogames and Narrative.
The art of videogames.
: Wiley, 2009.: 1-231.
4.
Bartle, Richard A.
Beyond game design : nine steps towards creating better videogames /.
5.
Atkins, B.
More Than a Game : The Computer Game as Fictional Form.
: Manchester University Press, 2003.
6.
Dovey, J.
Games Cultures : Computer Games As New Media.
GAME CULTURES: COMPUTER GAMES AS NEW MEDIA.
, 2006.
7.
Moore John A., John Alexander A.
From Genesis to Genetics : The Case of Evolution and Creationism.
, 2003.
8.
King, G.
Spectacular Narratives : Hollywood in the Age of the Blockbuster.
, 2000.
9.
Douglas, J. Yellowlees Y.
The pleasures of immersion and engagement: schemas, scripts and the fifth business.
Digital Creativity
12.3 (2001): 153-166.
10.
Bergeron, B.
Developing Serious Games.
Developing serious games.
, 2006.
Visa fler…
Visa färre…
Submit citation export
© 2024 SFX by Ex Libris Inc. |
Cookie Policy
CrossRef
Aktiverad